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Games Design Personal Statement

Use one of the best Games Design personal statement examples as a guide to write and prepare your statement for university.

Games Design Personal Statement Examples

Video games have captured my imagination since childhood, but it was the E3 2009 event that got me interested in how they were developed. The presence of gaming giants such as Nintendo and NaughtyDog highlighted the industry’s key position and power in multimedia, and I am becoming increasingly aware that gaming has grown to become the world’s largest entertainment industry in recent years.

As I have tried to create characters and worlds, my thirst for becoming a part of this has only increased. Drawing to digital modelling and animation, I have experimented with both physical and digital platforms, and I am convinced that studying Games Design at university is the right path for me. For the sake of driving visual innovation in gaming, I would love the opportunity to combine my talent for analogue drawing with computer software, pixel art, and animation.

My inspiration and influence have come from Naughty Dog developers, notably the Uncharted series, which combines stunning graphics with a thrilling character-driven story at E3 2009. As the creator of Zelda and Super Mario, Shigeru Miyamoto has created worlds and characters that remain iconic, enduringly playable, and versatile.

The development of my own games for smaller platforms, including independents and mobile applications, has motivated me to earn my place alongside these giants. In this course, I am especially interested in the creation of worlds and characters: the design, modelling, and editing of these aspects of games are crucial to their success, and I am eager to develop my graphics and rendering skills.

As a member of the biggest gaming forums on the net such as IGN and Gamespot, I’ve gained a good understanding of genres, visuals, and gameplay tools. During Portugal’s most exclusive gaming event in 2011, I had the opportunity to interview Uncharted 3’s creators about the game’s development. As I learned about the work and lives of the developers of my favourite franchise, I was inspired to follow my passion as they had, through constant gameplay, study, and dedication.

Arts and Multimedia, History of Art and Drawing, and IELTS 7.5 are all subjects in which I have achieved high grades at school. Multimedia class assignments involve managing a Tourism blog and acting as a designer, writer, and photographer, and I have also created a blog to showcase my portfolio and latest design work, a project I am very proud of. Throughout my studies, I have undertaken work placements at Anipop and IberAnime, allowing me to develop my ability to communicate as part of a team and solve problems.

In addition, I freelanced as a graphic designer for a web-based store, designing and developing banners and logos. During my school years, I was responsible for leading a class project of a painted mural, including choosing colours and lettering and organizing other students. The mural appeared on national TV, which gave me a unique sense of accomplishment. Later on, I organized the school LAN party: bringing my passion for games to others was a real motivator for me. As part of the TV network’s school communication department, I am also one of two managers.

In addition to being part of an international gamers’ community online, I’ve always considered myself a citizen of the world. The desire to bring my creations to life inspires me to complete my training in the UK and pursue a career in the most exciting industry on the planet.

As a child, I was always drawn to the creative and immersive worlds of video games. From the thrilling action of Super Mario to the intricate storytelling of The Legend of Zelda, I was constantly captivated by the endless possibilities of this medium. As I grew older, my love for games only deepened, and I became more and more interested in the design and development process behind them. This led me to pursue a degree in Games Design, which I am now eager to study at a higher level.

Throughout my time in secondary school, I took every opportunity to learn more about game design and development. I taught myself basic programming languages such as C++ and Java, and I even built my own simple games using software like GameMaker. As I gained more skills and knowledge, I began to participate in local game jams and hackathons, where I was able to collaborate with other like-minded individuals and bring my own game ideas to life.

In addition to my passion for games, I have also always had a strong creative streak. I have enjoyed drawing, writing, and storytelling for as long as I can remember, and I believe that these skills will be invaluable in my future career in Games Design. I am confident that my combination of technical expertise and creative flair will make me an asset to any game development team.

I am excited to apply for a degree in Games Design because I believe it will give me the opportunity to learn from industry professionals and develop my skills to the highest level. I am confident that with hard work and determination, I will be able to turn my passion for games into a successful career. I am grateful for the opportunity to study at your esteemed institution, and I hope to be able to contribute to the thriving games industry in the future.

Writing a personal statement can be a real challenge. Hope these personal statements for game design will help you to perfect your application for UCAS .

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8 minutes read

How To Write Game Design Personal Statement Example

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Dirghayu Kaushik

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2 September 2024

game development personal statement

Key Takeaways

  • Show how video games have captured your imagination and fueled your career aspirations in game design.
  • Detail your portfolio, including projects like simple games and digital modelling, to demonstrate your expertise.
  • Mention your involvement in gaming forums and events to showcase your connection with the gaming community.
  • Clearly state your career aspirations and how you plan to contribute to the gaming industry.
  • Use personal anecdotes and specific examples to make your personal statement unique and memorable.

Writing a personal statement for game design can be tricky, yet it presents a great opportunity to express your love for games and unique industry insights. This guide provides a personal statement example to help aspiring designers communicate their stories and goals.

In the presence of gaming giants in the field, a strong personal statement can secure a key position and power within a games company. By showcasing your passion and vision, you can take out a significant role in the industry.

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  • What are game design personal statements?

game design personal statement 1

Game design personal statements are written narratives typically required as part of an application process for academic programs or job positions within the game design industry. These statements provide applicants with the opportunity to articulate their passion for game design, share their unique insights and perspectives on the industry, and demonstrate their relevant skills and experiences.

The purpose of a game design personal statement is to give admissions committees or potential employers a deeper understanding of the applicant’s motivations, qualifications, and aspirations in the field of game design.

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  • Key components of personal statement example

How To Write A Perfect Statement of Purpose (SOP / Admissions Essay) | ChetChat MasterClass

Writing the statement can seem a hard job but if you follow the right approach of writing it, your personal statement will outperform in the crowd of mediocre personal statements. Key components of a personal statement for game design typically include the following elements:

Introduction

This section should grab the reader’s attention and introduce your passion for game design. It might include a personal anecdote or a statement about how games have influenced your life and career aspirations.

Educational Goals

Explain how you are convinced that studying game design at university is the perfect step for your career. Mention your college work and how it has prepared you for further education in this field. Use numbers to showcase how much you have scored in your academic performances.

Relevant Skills and Experiences

Highlight your portfolio and latest design work, which may include simple games for smaller platforms, drawing with computer software, and digital modelling and animation. Discuss any class projects – the type of games you have worked on, such as a painted mural that appeared on national TV, which gave you a unique sense of accomplishment.

Industry Awareness and Participation

Discuss your awareness of the growth of gaming in recent years, influenced by gaming giants from Nintendo to Naughty Dog. Mention your participation in the biggest gaming forums on the net, such as IGN and Gamespot, and attend exclusive gaming events. This shows your active involvement in the gaming community.

Professional Aspirations

Share your career aspirations within the games industry. Whether you aim to create games for independents and mobile applications or contribute to large-scale projects, emphasize your desire to bring your passion for games to others. Discuss your goal to earn your place alongside industry giants and contribute to the creation of worlds and characters that captivate players.

Unique Contributions and Vision

Reflect on your experiences outside of college, such as work placements at events, and how they have shaped your understanding of the lives of developers and the gaming industry. Highlight your skills in visual innovation in gaming, including pixel art, and your ability to combine your talent in arts and multimedia to bring your creations to life.

Conclusion and Future Outlook

Summarize your commitment to following your passion for making games and your vision for the future. Express your excitement about the training in the UK and how you aim to contribute to the industry’s key position and power.

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  • 2 game design related personal statement examples

game design personal statement

Before actually writing your own statement, it is advisable to look for some examples available in the market first. Here are 2 examples to give you a better idea – you can also use these templates and customize them according to your needs:

Game design personal statement template for job application

Video games have captured my imagination since childhood, igniting a passion for game design and development that has only grown stronger over the years. My journey began with the thrill of playing classic titles like Zelda and Super Mario, and I quickly became fascinated by the creation of worlds and characters that these games offered.

I am convinced that studying games design at university is the perfect step to further my career in this exciting field. My college work has laid a solid foundation, and I am eager to build upon it with advanced training in the UK. The opportunity to learn from industry leaders and immerse myself in the latest techniques and technologies will be invaluable.

My portfolio and latest design work showcase a diverse range of skills, from creating simple games for smaller platforms to mastering drawing with computer software. One of my proudest achievements is a class project of a painted mural that appeared on national TV, which gave me a unique sense of accomplishment and motivated others. Additionally, my experience in digital modelling and animation has allowed me to combine my talent in arts and multimedia, bringing my creations to life.

I have become increasingly aware of the growth of gaming in recent years, inspired by gaming giants from Nintendo to Naughty Dog. My involvement in the biggest gaming forums on the net, such as IGN and Gamespot, has kept me connected with the community and up-to-date with industry trends. Attending exclusive gaming events and undertaking work placements at Anipop and Iberanime have provided me with valuable insights into the lives of the developers of my favourite franchises.

My ultimate goal is to earn my place alongside these giants in the gaming industry. I aspire to contribute to the creation of thrilling character-driven stories and innovative game designs, including independent and mobile applications. I believe that my passion for games and my commitment to excellence will enable me to secure a key position in the industry.

Outside of college, I have always considered myself a citizen of the world, part of an international community online. My desire to bring my creations to life and share them with others has driven me to continuously improve my skills. Acting as a designer on various projects has given me a deep appreciation for the art of choosing colours and lettering, which is crucial in creating visually stunning games.

In conclusion, I am determined to follow my passion for making games and contribute to the industry’s key position and power. The training in the UK will equip me with the knowledge and skills needed to excel in this field. I am excited about the future and eager to earn my place alongside the giants of the gaming industry, creating games that captivate and inspire players worldwide.

Game design personal statement template for college admission

From the moment I attended my first school LAN party, video games have captured my imagination and sparked my passion for game design and development. The idea of creating my own games, filled with unique characters and immersive worlds, has always been my dream. This passion has driven me to pursue a career where I can bring my creative visions to life through a dedicated college program.

I am convinced that studying games design at university is the perfect step to achieve my career goals. My high school work, particularly in computing and IT topics, has laid a strong foundation, and I am eager to expand my knowledge through advanced training in the UK. I believe this education will prepare me for a successful career in the most exciting industry of our time. Studying game design at university will allow me to refine my skills and gain deeper insights into the field.

My portfolio and latest design work showcase my skills in creating games for smaller platforms, drawing with computer software, and digital modelling and animation. One of my most rewarding experiences was participating in a class project where we created a painted mural. This mural, which appeared on national TV, involved choosing colours and lettering, and it gave me a unique sense of accomplishment. Additionally, I have explored visual innovation in gaming through pixel art and other techniques, constantly pushing the boundaries of my creativity.

Over the years, I have become increasingly aware of the growth of gaming, from the dominance of gaming giants like Nintendo to the rise of indie developers. As a member of the biggest gaming forums on the net, such as IGN and Gamespot, I have stayed connected with industry trends and participated in discussions about the latest developments. My work placements at exclusive gaming events have provided me with insights into the lives of the developers of my favourite franchises, deepening my understanding of the industry.

My ultimate goal is to earn my place alongside the giants of the gaming industry. I aspire to create innovative games, including independent and mobile applications, and contribute to the creation of thrilling character-driven stories. My passion for games and dedication to excellence will help me secure a key position where I can make a significant impact. I am particularly excited about the opportunity to bring my creations to life and share them with a global audience.

Outside of school, I have always considered myself a citizen of the world, part of an international community online. My desire to bring my creations to life has driven me to continuously improve my skills and explore new ideas. Acting as a designer on various projects has taught me the importance of storytelling, graphics, and rendering in creating captivating games. My involvement in the gaming community and participation in school LAN parties have also provided me with a unique perspective on the industry.

In conclusion, I am determined to follow my passion for making games and contribute to the industry’s growth. The training at the university will equip me with the skills needed to excel in this field. I am excited about the future and eager to earn my place alongside the giants of the gaming industry, creating games that captivate and inspire players worldwide.

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At last, a personal statement is your chance to express your passion for games, show your amazing skills, and outline your career aspirations. By following the structure and examples provided, you can write a good personal statement that stands out in the competitive field of game design. Our advice? Write the statement to reflect your individuality and specific experiences. Mentioning concrete examples of your work, like a project that received recognition or a unique skill you’ve developed, can significantly boost your statement’s impact. Remember, authenticity and a clear vision for your future in game design are key to making a lasting impression

Find Your Path to College Success: Make your college application stand out. Speak to an expert today and learn how our personalized guidance can help you succeed.

How long should my personal statement be?

Personal statement length varies by program, but most are between 250-500 words or 1-2 pages . Be sure to check the specific requirements for the programs you are applying to.

Should I include images or examples of my work?

Most programs will have a separate portfolio submission for examples of your design work. In the personal statement itself, it’s best to focus on describing your experiences and ideas rather than including images . Save the visual examples for your portfolio.

How can I make my statement stand out?

Use clear, engaging language to convey your passion and ideas . Avoid clichés and generic statements. Instead, provide specific examples and anecdotes that showcase your unique perspective and experiences .

Should I discuss my non-game design interests and activities?

Discussing relevant hobbies, interests, and extracurricular activities can help provide a more well-rounded picture of who you are . However, be sure to keep the focus on how these experiences have shaped your interest and skills in game design.

How important is the personal statement compared to other application materials?

The personal statement is a key part of your application, but it is usually considered alongside other materials like your portfolio, transcripts, and letters of recommendation . The weight given to each component varies by program, so be sure to put effort into all aspects of your application.

How can I make my personal statement stand out?

Highlight what makes you different from other applicants. Share specific anecdotes and examples that showcase your creativity, problem-solving skills, and passion for game design . Avoid generic statements that could apply to anyone.

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Table of Contents

  • • What are game design personal statements?
  • • Key components of personal statement example
  • • 2 game design related personal statement examples
  • • Conclusion

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Games Design and Development BSc (Hons) Personal Statement

Personal statement for games design and development BSc (Hons) Degree application - page 1

  • Reading time: 4 minutes
  • Price: Free download
  • Published: 10th July 2023
  • Word count: 999 words
  • File format: Text

Ever since I was young, I have been captivated by the world of gaming. From the pixelated adventures on my first console to the immersive virtual reality experiences of today, games have always been a source of fascination and inspiration for me. It is this passion that has led me to choose the Games Design and Development Degree, as I am eager to turn my love for gaming into a career where I can create innovative and captivating experiences for players around the world.

What excites me the most about this subject is the opportunity to blend creativity with technology. I am amazed by the intricate designs, captivating storylines, and immersive gameplay that go into creating a successful game. I want to be a part of the process that brings these virtual worlds to life, where I can contribute my unique ideas and skills to develop games that will resonate with players and leave a lasting impact.

My previous studies have primarily been focused on technology , and I believe that my general background has given me a good grounding for this course. Throughout courses on Code Academy and similar platforms, I have gained a strong technical foundation in programming languages such as C#, C++, and Python. These languages have allowed me to create functional prototypes and experiment with various game mechanics, showcasing my ability to translate ideas into tangible software solutions. Moreover, I have developed expertise in scripting and design capabilities using software such as Blueprint Visual Scripting within Unreal Engine 4 (UE4). Through UE4’s intuitive visual scripting system, I have successfully created interactive gameplay mechanics, implemented AI behaviors, and designed immersive environments. My proficiency in these technical areas ensures that I can effectively contribute to the development process and adapt to evolving technologies in the gaming industry.

In terms of work experience, I have actively sought opportunities to apply my technical skills in real-world settings. Last summer, I secured an internship at a local game development studio, where I worked closely with a team of talented game designers and developers. During this internship, I was involved in various stages of game development, from brainstorming ideas and creating concept art to testing gameplay mechanics and providing feedback. This hands-on experience not only enhanced my technical skills but also exposed me to the collaborative nature of the industry. It was inspiring to witness how each team member contributed their unique expertise and ideas to create a cohesive and captivating game. This internship solidified my passion for game design and further fueled my determination to pursue a career in the field.

Beyond my academic and professional experiences, I have had numerous life experiences that have shaped me as an individual and influenced my desire to study this subject. Growing up, I was constantly intrigued by puzzles and problem-solving games. I would spend hours exploring the intricate mazes and challenges, developing critical thinking and analytical skills along the way. These experiences have not only nurtured my love for gaming but also honed my ability to think strategically and creatively—a crucial skill set for a successful game designer.

One of my proudest achievements was creating a game prototype as part of a student competition. Working alongside a team of like-minded individuals, we designed a unique puzzle game that required players to think outside the box. We collaborated closely, combining our diverse skills and perspectives to bring our vision to life. The feeling of seeing our creation in action, receiving positive feedback from players, and even winning the competition was incredibly rewarding. This achievement further solidified my conviction to pursue a career in game design, as it demonstrated my ability to collaborate effectively in a team and turn ideas into tangible and enjoyable experiences.

Apart from my achievements, I possess several skills that make me well-suited for this degree. Firstly, I have a strong eye for detail, which is essential in creating visually stunning games that immerse players in captivating worlds. Whether it is designing intricate environments or crafting intricate character models, I am meticulous in ensuring that every element contributes to the overall experience. Furthermore, my technical background has equipped me with excellent problem-solving abilities, allowing me to tackle complex challenges that arise during game development. Finally, I am an effective communicator and collaborator, as demonstrated by my experiences in team projects and my internship. I understand the importance of clear communication and open-mindedness in a collaborative environment, and I am eager to contribute my skills to a diverse team of developers.

Looking ahead, my plans and ambitions for my future career in the games industry are twofold. Firstly, I aspire to work in a renowned game development studio, where I can learn from industry professionals and contribute to the creation of groundbreaking games. I am excited to be part of a team that pushes the boundaries of innovation, artistry, and storytelling in gaming. Secondly, I have a long-term vision of establishing my own game development studio, where I can bring my unique ideas and visions to life. I am eager to create games that not only entertain but also provoke thought, evoke emotions, and challenge conventions. I want to leave a lasting impact on players and contribute to the evolution of the gaming industry.

In conclusion, my choice to pursue the Games Design and Development Degree at [University] is driven by my lifelong passion for gaming, my diverse technical background, my work experience, and my personal achievements. I am excited about the opportunity to blend creativity with technology , to create immersive and innovative gaming experiences. With my proficiency in programming languages and software technologies such as C#, C++, and Python, as well as my scripting and design capabilities using Blueprint Visual Scripting within Unreal Engine 4 (UE4), I am confident that I am well-suited for this program. My plans and ambitions for the future include working in a renowned game development studio and eventually establishing my own. I am committed to pushing the boundaries of gaming and contributing to the industry’s evolution.

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Computer games statement personal statement example.

Since the first time I ever played a computer game, Sonic the Hedgehog, I have long had a passion for games. I love the fact that a computer games release can cause so much interest from fans that they will be willing to queue for hours outside a shop to get it. I love the feeling a game gives to the player when you have completed it on hard mode. Have you ever laughed so hard at a game you cried? I have plenty of times and that is what makes a good game amongst other things. I have a real keen eye for detail when it comes to designing or coding something, if a piece of work takes extra hours to make it perfect, I will put the hours in outside of college to make it perfect.

I have chosen to study Computer games course at university because I know that my dedication and passion for games along with a university degree in the subject will take me far in the gaming industry. I know that I am right for a computing games course at university because I am already developing the skills needed to design and program games. In college I am learning high level languages such as Pascal, Delphi and SQL. In my own time I am learning the C++ language using Microsoft Visual C++. I also have DarkGDK which is a games development add-on that works with C++ to allow you to make simple games. When not tied up with college work and programming I love to design characters and models that could be used in games I create.

In my Computing course I am developing a stock control database and till program for use in my place of work, this is being done using Delphi programming language. Computing really appeals to me in a way that no other subject does, the feeling of designing, analysing, creating a working program then working in a team to make it perfect is far better in my opinion than sitting and taking notes constantly.

In law I have looked at the civil side in my own time, including many cases put forward against games and their content (like Hellgate London). In philosophy we have been studying moral philosophy, and discussed the morality of films and games. The main qualities I get out of law and philosophy is the ability to think logically and critically which evidently will help me when programming.

When I undertook my work experience I worked for Brimar for two weeks, which specialises in designing and producing cathode ray tubes (CRT) and monitors for civil aviation and military vehicles. During this time I worked in many vital aspects of the company including accounting, gun production and testing of CRT and monitors, my favourite part of the company, however, was the design of the CRTs and monitors, this used CAD production in 2D and 3D to model and render the products.

I am currently working part-time in my familys pub business. I have been working here for several years and cover several roles including serving customers, taking payment, cleaning (not the best bit), stock taking, maintenance and keeping the customers happy. In addition to these listed I also do a lot of work on the computer that advertises events in the pub and maintain the wireless internet connection.

Outside of college I love to go rock climbing, I go every Wednesday with a group of friends to the Manchester climbing centre and spend 6 hours every week progressing through the grades. I am hoping to do the Duke of Edinburgh award later this year with college. I passed my driving test a short while ago, my parents bought me a car and I have just got my first insurance policy, with the ability to drive I have opened a lot of windows for myself, including transport to university.

My dream job in life is to work for a games company which produces multi-platform console games and MMORPGs and a university course involving games design will help me reach that goal.

Profile info

This personal statement was written by eb737 for application in 2009.

eb737's Comments

I first had a hard time writing a personal statement tailored to Computer Games design/programming, i read thouh some of the satements on studenial.com under the computing and it topic to get me stared. Once i was going i ocouldnt stio writing and in the end i was over the limit, i spent ages trying to cut it down to size and i ended up with 5 drafts sent to my tutor.

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Wed, 10/11/2010 - 11:31

Wow, that's opne hell of a personal statement, you could go far with this. You've got just the right balence between thuings you've done, skills you have and personal intrests. If only I could write something as good as that...

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Personal Statement - A

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I am applying for my chosen course because I have thoroughly enjoyed studying Games at College for the past 3 years. I have enjoyed all of the modules that have been taught on the course over the years and would love to be able to continue studying and one day make it into the industry.

This subject interests me because I have a passion for games. I like to play all sorts of game genres and i'm especially fascinated by how games can play with your emotions just through the narrative of the story which really inspires me. When actually playing games, I often find myself coming up with ideas of what could improve the game i'm playing or I will get inspired by the style of a game and come up with my own ideas for a game.

I think that I am well suited for the course because over the past 3 years that I have studied Games my passion for Video Games has just been increasing. I enjoy learning new programs to work with and I like to test my skills in my spare time by doing my own side projects alongside college which helps me to further my skills and knowledge.

I studied Games Design Level 2 and 3 at College which has hugely inspired me to continue studying video games in higher education. During these courses I studied; Digital Graphics, 2D and 3D Animation, Game Design, Story Development, Pre-production, Audio Production, Game Engines and a few other modules within the development and planning process of a video game.

During my time at college, I got involved in an event to show off the games course to potential future students. During this event we had different tables set up for the different sections of the game course. We showed off Art, Modelling, Coding and game play. Also during my time at college, I attended the Bradford Animation Festival at the National Media Museum where I went along to a talk by Steve Lycett from Sumo (Executive Producer of the company) where he did a lecture on the production process of ‘Sonic & All-Stars Racing Transformed’.

In my spare time when I'm not currently doing any college work, I like to do my own research into games. For example, I like to come up with my own ideas for what I think would make a great game one day. I also follow guides online which helps me to expand my knowledge with programs that I am unfamiliar with, Game Maker Studio being an example of one piece of software that I have dedicated a lot of time into learning.

In a college event to promote the course, I had to take a leader responsibility which I am proud of doing. I had to plan and come up with ideas to promote the course in a way that members of the public would find interesting. The event went really well and I was able to present the course and give information to potential future students.

After completing the course, I would like to take the knowledge and experience that I have gained into a career in the industry as it is a very interesting industry and it's one that I would like to be a part of.

  • Multiple Choice

Module : Games Design (VEPT10014)

University : nottingham trent university, this is a preview.

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game development personal statement

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